Sample - Game Theory Essay Sample
According to statistics players choose paper more than scissors and the rock.I think this is more a cognitive effect, as whenever someone counts and they get very attentive to start the set, the easiest way is to set the straight palm, in case you get stressed. If the rock gets 2 points for the win, it is likely that more players will be willing to get those two points.If the player chooses rock then only paper will be able to beat it. This comes to the fact there will be more players who will be willing to choose rock and get their chances to win 2 points. Another scenario is that there will be even more paper players, as they will want to increase their chances to beat those point-seeking players who choose rock. The reason for players to play scissors is only to hope that the opponent will choose paper with hope to beat the rock.
Rock-Paper-Scissors is the game where contestants want to do what others do not expect them to do. If the other thinks you are going to play strategy a, and they respond to it by playing b, then you do not want to play c in response to her playing b, instead, you want to respond with something else.
According to this chart, if to consider that averagely 1 our 3 games will be won by the contestant, those who stick to Rock will still get 2 points, instead of just 1 if to choose scissors or paper. If the game rules are changed, then rock will be chose much more often than it used before. On the second place, there will be a paper in hope to beat those who draw rock, and scissors would take the last popular position. On the other hand, if the paper is played more, rock will never reach its goal for 2 points, so paper might become the number one selection for the game, making the rock to be the second.
If to consider that there are two players and they both are walking towards each other on a sidewalk and they both choose to take right to pass each other, that would be the opposite as they pass and so both of them would get a 1 point. In case they both choose left and pass each other on the same side as the other one, they also get 1 point.
In case they make the opposite choices, and one takes left and the other one takes right, they both get 0 as they would run into each other. In case one of the decided to stop and let the other one choose the side to pass by, the one who stops receives -1 and the one who keeps walking gets the payoff 1. In case they both stop, the two players receive 0.
Harrington, Joseph Emmett. Games, Strategies and Decision Making. New York: Worth, 2008. Print.
Smith, Samuel B. Chance, Strategy, and Choice: An Introduction to the Mathematics of Games and Elections. New York, NY, USA: Cambridge UP, 2015. Print.